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Mimepunny

$7+
3 ratings

A certain rabbit in a mime attire

Bones are organized in layers

overalls straps are controlled by bones as well

Vagina can be controlled manually or with the Repulsor bone (Yellow Arrow bone)

eyes and mouth have extra shapekeys and are controlled with bones in the face layer

under the custom properties

Use local transform along the X-axis for posing the fingers and toes

the first joint of each finger controls the rest of the finger and the middle toe

controls the other toes

Butt has bones that give a impact wave along the butt.

Use the Gear bones custom properties to remove clothing (she has mask to avoid clipping)

Use the T-shirt bone to change from Shiny and Mime.

reflection cube has keyframes on the "Mapping, Mix, and Alpha" of the principled Shader

for an animated reflection, select all 3 nodes and copy/paste the keyframes anywhere on the timeline for the

effect

Model by @BallSkeleton

Renders by @G30DAT

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Minepunny model with clothes and 4 alternate skins.

Size
219 MB
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$7+

Mimepunny

3 ratings
Add to cart